// .txt

beginzonescript;

variables;

short crime_tolerance = 200;
short last_abil,cutscene;
short i;

body;

beginstate INIT_STATE;
	set_obj_act_at_dist(24,1);
	set_obj_act_at_dist(25,1);
	
	sf(37,20,1);
	
//	set_name(,"");

	set_name(8,"Talis-Eye");

	add_range_to_group(9,16,1);
	set_aggression(1001,10);
	add_range_to_group(21,28,2);
	set_aggression(1002,10);

	set_aggression(49,8);
	set_aggression(50,8);

	set_name(51,"Bloated Gasworm");
	set_name(52,"Bloated Gasworm");
	set_name(53,"Bloated Gasworm");
	set_boss_level(51,1);
	set_boss_level(52,1);
	set_boss_level(53,1);
	
	set_level(54,35);
	set_name(54,"Withered Unbound");

	add_range_to_group(55,62,3);
	set_name(1003,"Fearsome Vlish");
	set_level(1003,20);

	add_range_to_group(63,69,4);
	set_name(1004,"Fire-Scarred Grub");
	set_resistance(1004,2,100);

	add_range_to_group(74,80,5);
	set_name(1005,"Frostbitten Wyrm");
	set_resistance(1005,1,100);
	set_resistance(1005,6,100);
	set_boss_level(1005,1);
	set_attack_bonus(1005,4);
	
	//if (get_sdf() > 0) {
		//make_zone_hostile();
		//}

	last_abil = get_current_tick();
	
	if (gf(37,6) > 0)
		erase_char(8);


	set_crime_tolerance(crime_tolerance);
	break;

beginstate EXIT_STATE;

break;

beginstate START_STATE;
	// clear zone?
	//if ((zone_clear(ME) == FALSE) && (get_flag(,) > 0)) {
		//print_str_color("",2);
		//clear_zone(ME);	
		//}
		
	//if ((get_crime_level() >= crime_tolerance) && (get_sdf(,) == 0)) {
	//	make_zone_hostile();
	//	set_flag(,,1);
	//	}

	// if (gf(,) == 0) {
	//	if (get_ran(1,0,100) < 10)
	//		give_char_text_bubble(,"");
	//	}
	
	//if (((is_combat()) && (tick_difference(last_abil,get_current_tick()) > 0)) || ((is_group()) && (tick_difference(last_abil,get_current_tick()) > 5))) {
	//	last_abil = get_current_tick();
	//	}
	
	if (gf(37,6) == 1) {
		if (cutscene == 1) {
			cutscene = 2;
			begin_talk_mode(12);
			}
		else if (cutscene == 2) {
			give_char_text_bubble(8,"Yesss ... closer.");
			move_to_loc(0,44,31);
			move_to_loc(1,43,30);
			move_to_loc(2,45,30);
			move_to_loc(3,44,29);
			move_to_loc(4,42,29);
			move_to_loc(5,46,29);
			move_to_loc(6,43,28);
			move_to_loc(7,45,28);
			shift_view_to_char(pc_num());
			
			
			if ((cutscene_can_proceed()) && (party_near_nav(0,5))) {
				give_char_text_bubble(8,"");
				set_facing(1000,3);
				shift_view_to_char(pc_num());
				cutscene = 3;
				}
			}
		else if (cutscene == 3) {
			give_char_text_bubble(8,"We are ready.");
			cutscene = 4;
			}
		else if (cutscene == 4) {
			cutscene = 5;
			}
		else if (cutscene == 5) {
			cutscene = 6;
			give_char_text_bubble(8,"");
			sf(37,20,0);
			begin_talk_mode(13);
			}
		else if (cutscene == 6) {
			cutscene = 7;
			}
		else if (cutscene == 7) {
			cutscene = 8;
			}
		else if (cutscene == 8) {
			cutscene = 9;
			give_char_text_bubble(8,"");
			begin_talk_mode(19);
			}
		else if (cutscene == 9) {
			move_to_loc(8,36,33);
			if (cutscene_can_proceed()) {
				toggle_cutscene(0);
				shift_view_to_char(pc_num());
				erase_char(8);
				activate_hidden_group(1);
				set_level(33,20);
				set_level(37,20);
				set_name(33,"Fearsome Vlish");
				set_name(37,"Fearsome Vlish");
				set_name(39,"Alpha Thug");
				set_boss_level(39,1);
				sf(37,6,2);
			
				set_attitude(1001,10);
				set_attitude(17,10);
				set_attitude(18,10);
				set_attitude(19,10);
				set_attitude(20,10);
		
				begin_talk_mode(24);
				}
			}
		}
		
break;

beginstate 10;
	if (gf(37,6) == 0) {
		cutscene = 1;
		sf(37,6,1);
		char_clear_action(1000);
		
		set_attitude(1001,4);
		set_attitude(17,4);
		set_attitude(18,4);
		set_attitude(19,4);
		set_attitude(20,4);
		
		toggle_cutscene(1);
		}
break;

//	print_str("");
//	set_terrain_string_range(".",3);
//	set_terrain_string_range("The sign says - .",3);
